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Re sound-design
- Gameplay & Cinematic -
Sound Design & Implementation

Sound Design & Game Implementation - "Alaska : An Endless Night"
Alaska is a Graduation Video Game Prototype made in collaboration with Art Fx. I was responsible for the sound design team and I came up with the audio artistic direction for the project .
All sound designs were created specifically for the game and the sound integration was done on native Unreal Engine 4.

Sound Design & Game Implementation - "Heaven's Collapse"
Heavens's Collapse is a Graduation Video Game Prototype made in collaboration with IIM A4 Paris , I was Lead Sound Designer for this project.
All sound designs were created specifically for the game and the sound integration was done with Wwise on Unreal Engine 4.
I was also responsible for composing the music for this project.
Implementation Demos
Demos
Post - Production




Corporate Film
Audio recording, voice-over, sound editing, sound illustration, mixing and mastering.

02:32
04:15

24:18

25:31

22:43
Recording, mixing and mastering
Planning recording sessions, organising sound recording and mixing.

19:01

43:26

15:45

41:46

46:37

27:37

43:26

29:58
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